Positives:
- Unique project
- Fresh
- Achievable
- Strong middle part of script
- Practicalities have been worked out
Negatives:
- Poor opening and ending to the script
- Logistic of dog hit - work it out, plan it out - is that the right location?
Got cast coming in already - 31st
One more crew member - art department - at least if not two more people - art / lighting
Just do the jobs were meant to do - not other jobs as well
Scene 1
- Got to be funny
- Tim’s constantly on the run
- Tim goes to Tess’ house for the reason to use the printer, possibly think he's a burglar at the beginning
- We see photographs of Tess on the wall being successful - graduated, climbed mount everest etc - then we see one small photo of Tim
Don’t see luke character profile come out in the script - feels like he's Tim's friend
Night scene isn't entirely clear - storyline
Credits - no animals are harmed in the making…
Pub scene
- Is very flat
- Built the audience up throughout … then it goes down at the pub scene
- Not as sharp as the middle part of script
Another draft before script read-through - then make another draft after read-through
Interior of the van needs to look right / believable
Make sure we are clear on how were going to shoot the dog scene, handheld / through windows
Overall, Simon was happy with our progress throughout the pre-production unit and believes that we can pull off a realistic sitcom if we stick to our plans outlined in the previous unit. I took on board every piece of advice from Simon as it was good to get a fresh mind reflecting on our work. I also noted down each piece of script advice which was aimed at Alex because as the script editor of the project, I felt that I should also be a part of this feedback. I agreed with all his ideas, and especially liked the idea about thinking of Tim as a burglar at the very beginning of the sitcom, until Tess turns the light on and the audience see Tim trying to use her printer.
As producer, I took on the fact that the dog scene needs to be worked through logistically. At the moment, it's hard to see how it's going to work. We can revisit the location and work through how it's going to look and how we are going to make the scene as realistic as possible. Simon suggested that the location we've chosen may not be the right one for what is going on within the scene so it may be a case of changing the location slightly.
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